A pretty easy month, with few issues or complicated situations, but also an unfocused month. There were days here that I could have used far better. On the other hand, I did enjoy myself!

Fun

Games

A couple of my friends make custom maps in Halo, and last week we spent a few hours touring their collective maps. Some were old favourites, ported over from older Halo games, while others were recently-created maps that we were looking for bugs in. My favourite of the modes was basically a Titanfall clone with Mantis mechs, which worked really well. Others are great in small doses but too chaotic for repeated matches, such as Thrusterball, where two teams fight for control of a throwable ball while armed with gravity hammers and max-speed thruster packs.

I continued to be stuck into Galacticare – both playing the DLC levels and trying to complete the regular levels on challenge mode.

Finally, I had been looking forward to the Iron Banner event in Destiny 2, but the skill-based matchmaking was not working out well this time – trying to play as a group of 4 resulted in massively unbalanced and hard-to-enjoy matches. So we gave the new community puzzle a try instead. We solved 20 of the 27 chess puzzles by ourselves, but realised we had solved them inefficiently and so had too few moves left to sensibly continue. We returned the next day with a guide, then decided to leave solving the unlocked ARG to the dedicated community!.

Data

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