The Year of (Less) Gaming…

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Follow-up to this post.

The previous post was at the end of last year, and my end of year reflection post kind of build on what I was already thinking in that post. In the last few months, where gaming was and where it should be is something I’ve been continuing to think about.

The main catalyst beyond the posts was in January. I had a conversation happen that was very much not what I’d hoped, and made me doubt everything, and feel pretty bad. This was right in the middle of January, while a few of my assignments were due.  I let feeling bad about it take over, and dealt with everything by isolating myself from people and gaming instead of doing my uni work.  For one of my essays, I didn’t put anywhere near as much effort into it as I could have, and ended up submitting it late. That meant the highest mark I could possibly get was the minimum pass mark- made more annoying by finding out later that it would have received a Merit.

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The Lion’s Den of Broadcasting

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This week has been bad in terms of anxiety and depersonalisation; simple things like a busy bus or a doubting thought, that normally I can deal with absolutely fine, have been sources of fear and thought-loops instead.

Considering this was also the week where I started the Broadcasting module, I was worried. While the course as a whole is outside of my comfort zone, a module where I’d potentially have to appear on microphone and on camera is lightyears away from comfortable.

But today, I woke up feeling calmer. Then something happened that put the last few years in perspective.

Today was the second day of our broadcasting group, and we were focusing on radio. Our first task was trying out voice recorders to interview a classmate. I returned our voice recorder to my lecturer as we were finished, only to find the next task was analysing an interview as a full group.

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